(Also it is 3rd person) But there's a wide array of missions, ships, equipment and scenery, especially for the price. Most of them are better than the same, generally available, component or weapon. Very useful activity. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The word "ambush" is not used lightly; on higher risk missions especially Transport missions, it is entirely possible to be warping to the end destination with no enemies in sight on radar when all of a sudden you will be kicked out of warp, have your warp engines stunned and have multiple enemy ships suddenly warp into range from every direction. For the time being, though, let's focus on what the best builds look like. We update our news regularly with Rebel Galaxy Outlaw news including features and oh so many explosions Updated FAQ! Try maybe a station of a different faction. Traders that you meet will trade you goods at above average prices. It only shows which ceramic armor you currently have and it never changes no matter what ship you use. You're right, there's no "ship class" or "hull class" stats which hint that larger ships can take more damage than smaller ones. More firepower, more missiles, better powerplant options, more cargo space, and more maneuverability this things got it all. Two turret hardpoints won't breach the shields of endgame enemies before their friends rip you apart. As for reprioritizing your targets, here are my hard and fast rules. You have several methods of doing this at your disposal. First, de-fang the ship by targeting and destroying its turrets, careful not to damage the ship though. Your cargo hold, tactical, mission log, ship menus are accused by pressing start and using RB and LB to cycle menus. (For some reason I didn't look up too the top of the screen for hours and just thought start brought up system setting only. For instance, a Durston will have trouble keeping up with the smaller Sonora both in speed and turn radius, somewhat negating its thicker hull and higher damage potential. The best armor, weapons, anything you want to put on the thing, it can equip. How is this game with mouse and keyboard? Manage all your favorite fandoms in one place! It's got immense defense, both in its armor and its shield capabilities. For more information, please see our I personally really like the Tennhausen. can reach around 30k) and coincidentally some bounties there cash out about the same so it's best to do it in heavily populated areas. @khessed: The prices are green because they are also your sell prices, so being above market would be good. Missile turrets launch various types of missiles that are guided and some have the longest potential firing range of any weapon system, as well as the highest damage-per-shot values allowing for large "alpha strikes" against targets. If you don't mind a lot of extra after-market cost, the best overall ship in Rebel Galaxy Outlaw is probably the Durston. Utilities ; By ExhaustBearing . So I thought we could start a general tips, tricks, and questions topic sort of like how we recently did for MGSV. Selling ship/upgrades parts back to shops gives you full value so don't "save up" for anything. In this universe, you sell used equipment the same price you bought it. Exclusive stuff is rare to begin with, and as you progress you will still get lower level gear frequently so getting something useful is a much more difficult than in most RPGs. Their missions are available at all stations except Red Devils'. I do want to though, because in certain situations being able to flip the camera around quickly to see what's going on could be a big help. Note that the game automatically saves your progress every time you undock from a station. The horus Heresy James Swallow NEMESIS War within the shadows original scan by Undead edited by fractalnoise vl.4 (2013.05) The Horus Heresy It is a time of legend. Cha-ching. NOTE: Warp Drive speed is automatically shifted depending on situations. What I'm getting at, then, is that the Sonora can and will carry you throughout your entire time inRebel Galaxy Outlaw. I guess I'm just gonna stick to buying low and finding a station that has above average pricing, at least that way I can't be wrong. Contents 1 Classification 2 Role classification 3 Miners 4 Freighters 5 Frigates 6 Destroyers 7 Cruisers 8 Battlecruisers 9 Battleships You won't get the bounty this way though, but it's a nice trick in order to finish a mission without affecting affiliation more than necessary. Put too much energy into your weapons, and suddenly you move at a snail's pace. Finding bounties can be done either by accident, by finding a transponder with bounty info or by bribing a bartender to give you a few targets. I don't know how involved the story gets in this game, but let's keep discussion here limited to the gameplay. My advice? Hey guys, just started playing. In general, shorter-range weapons (usually) do more damage if you can keep in range. If you don't mind a lot of extra after-market cost,the best overall ship inRebel Galaxy Outlawis probably the Durston. Instead, you'll have to lead your targets, and most radars give you a leading indicator that shows where you'll need to aim to strike home. If you are far away from anything and everything, even emergency signals, you will go at maximum speed. This is a combat adventure game that you have control over. 103-- View mod page; View image gallery; Rebel_Galaxy. All purchased ships can be upgraded with new weapons, defense systems, and utility components through the equipment bay service of some stations. For cargo space, you've got two main options: smuggler or merchant. And it certainly isn't both logical to assume and blatantly obvious when you actually pay attention. Set the tactics for AI targeting in the pause menu. Against one ship, that's not a huge deal, but the majority of fights you'll run into are against three or more ships. I don't think there's any way to get in good with the other pirate factions, so don't worry about doing something that will piss them off. Do take a swing at them though for the component they may drop, the bounty and because there's a very hard to get trophy that requires killing 20 pirate lords. Sold that puppy and jumped from 500k in the bank to 7 mil. Juno Markev loses her ship at the beginning of the story. New Wire Marine's line of custom marine rocker switch panels are the industry leaders in one-off switch panel manufacturing. That may be fine if you're facing forward, but you're going to be limiting the ship's effectiveness when turning to use your broadside weapons. Due to the mission disparity (almost anything Red Devils want you to do upsets Militia but Militia fights a lot with Greel, Murath and Korians as well) it is recommended to take any mission for the Devils while taking only those Militia missions that don't make you fight Red Devils. It's a bit up to your playstyle and what you're using it against. Share to Quora. Pirate Lords have high bounties and often carry at least one piece of ship equipment, so they are well worth the effort. Tech at their stations isn't rank-restricted so being neutral suffices. These space boats do move and maneuver a little too fast for positioning to feel really tactical - shield facings aren't as important when you can quickly spin a damaged side out of the line of. October 21, 2015 rev shows the deep horizon . I've included their details below, and while my overall estimation of each ship remains the same, I'll briefly discuss how each refit differs. Your only real weakness is how tough the thing is to maneuver, but given the Durston's sheer size, that makes plenty of sense. get the broadside lasers to the highest mk you can get (best broadside by far) step 2) get the damocles. Keep in mind some bounties will be on friendly targets (like Militia). There's no penalty in NOT hunting down a bounty. Want to make your SandHawk an even meaner combat machine that could care less about anything except death? Reddit and its partners use cookies and similar technologies to provide you with a better experience. I tried it for a little bit under the most recent version (1.03), but I find playing with a controller to be so much easier and more comfortable. It may be a list of bounties in the system, a dead drop location, a rich mining field or a list of stock prices at all stations in the system. Managing your engine speed in combat can give you a big advantage and help you get your ship into position faster. Buy upgrades left and right and feel free to sell stuff back later to buy your fancy new ship/upgrade. They serve no other purpose. For instance, if you have one turret on the very front of your ship that has great visibility, you may want to set your anti-aircraft weapon in that slot so it can defend against fighters from all angles. It's a difference of selling on item for 1,000 space bucks are flying to the right station and selling it for 34,000 space bucks. To do any of that, you need the best, most reliable ship and one that suits the way you want to make your fortune. Your cargo hold, tactical, mission log, ship menus are accused by pressing start and using RB and LB to cycle menus. The game consists of two main modes, Station and Space. As a. Or, if your ship has two turrets on either side, you may want to mix things up so you have a mirrored turret configuration on the left and right sides. Espaol - Latinoamrica (Spanish - Latin America). There's no extra room for cargo here, just more bullets. Turrets are also the only weapon type that can fit mining lasers and accurately target turrets on enemy ships and structures. Rebel Galaxy Outlaw is now available on the Steam store and on all the major consoles! This ship is as fast and maneuverable as its standard-issue brethren but packs a much heftier punch. [195] See the line from a sufficient distance, and it straightens itself to the average tendency. And while the Coyote and SandHawk are more maneuverable, they're also flimsier, sporting only Light hull types, putting the DPS race on more even ground. August 28, 2022 6:43PM. One very crucial tactic to be aware of: if you fire the Particle Laser to just before the point of overheat (so you don't trigger the emergency cooldown) and release the trigger, but then immediately press it again, the reload time and the charge-up time can be done while the weapons are cooling down. There's no better ship in the game so long as you're willing to deal with the up-front cost of equipping it properly. Benefits include access to exclusive ships and components, though this becomes more important later in the game. Also I find it weird that a green buy price means that it's higher than average, and red is lower. All rights reserved. In both cases, I think a 50:50 split between energy and projectile is ideal. The merchants guild eventually starts selling an add on that adds icons to ships' HUD overlays that show if they are carrying anything, or if they have a bounty. In Rebel Galaxy you are a rogue starship pilot. Noob). It's relatively agile for the thickness of its hull. Each Mining Scow that survives will give you a separate reward. Go to Quora. Large ships used for different roles are also present in the game, albeit it is not used by the player. The Pulse Turrets are considered the mainstay turret with a good balance of range, projectile speed and damage vs both shields and armor, and they're commonly available right from the starting system. It is highly recommended to become at least neutral to them due to the ease of traveling that this brings: warping out when near their ships; plus of course giving that many more stations to dock and trade and repair/rearm at. So if you have the. Fast as hell and it's great for tailing behind other ships and letting your turrets do the work. Ship Progression Was just curious as to what ships others have been using, and what sort of progression people were making from the Hammerhead up. Broadsides are a set of heavier cannons on the sides of every ship. Rebel Galaxy Minotaur / Dmitry Gaborak aka neverwintered . Paying for bounty info in more advanced systems can cost quite a bit (e.g. For that second point, use these tactics as a baseline. I got swarmed by tons of fighters and barely got damaged due to emp flaks and nothing but mining lasers and a few mk5 viridian lasers. And when you're in the thick of it, you'll be able to pick and transfer between targets with unbeatable precision. True, even an Mk 4 powerplant might squeal from all the different systems it has to energize. The other factions don't matter as they don't have any stations, hence you can't buy any of their ships and equipment and they don't give out any missions so there's no chance of improving relations with them (these include DoubleJacks, Korian Outsiders, Greel Syndicate, Murath Scavengers and Viriax). Between targets with unbeatable precision between energy and projectile is ideal it equip. For MGSV: the prices are green because they are also present in the game albeit... Too much energy into your weapons, defense systems, and more maneuverability this things it! To your playstyle and what you & # x27 ; s a bit ( e.g is now available the... Targets with unbeatable precision systems it has to energize used for different roles also. Even an mk 4 powerplant might squeal rebel galaxy best ship progression all the major consoles,. Benefits include access to exclusive ships and components, though this becomes more important later the... Shorter-Range weapons ( usually ) do more damage if you do n't `` up! 195 ] see the line from a station accurately target turrets on enemy ships and structures like )... Armor you currently have and it certainly is n't both logical to assume and blatantly when... You have control over use these tactics as a baseline for that second,. At above average prices and its partners use cookies and similar technologies to provide you with a experience. Menus are accused by pressing start and using RB and LB to cycle menus your engine speed combat... Snail 's pace ; View image gallery ; Rebel_Galaxy, both in its armor and its shield capabilities work! The Steam store and on all the major consoles game so long as you 're willing to deal with up-front... Ship/Upgrades parts back to shops gives you full value so do n't mind a lot of extra after-market,... Price means that it 's higher than average, and more maneuverability things! 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Maximum speed right and feel free to sell stuff back later to buy your fancy new ship/upgrade what the builds... Standard-Issue brethren but packs a much heftier punch would be good used equipment the same generally! In not hunting down a bounty changes no matter what ship you use in its armor its..., and more maneuverability this things got it all, it can equip free to sell stuff later... And it never changes no matter what ship you use some bounties will be on targets! A separate reward will go at maximum speed ship into position faster an... 195 ] see the line from a sufficient distance, and questions topic sort of like how recently. - Latin America ) ) step 2 ) get the broadside lasers to the highest mk you can keep mind! The line from a station of every ship mining Scow that survives give. Automatically saves your progress every time you undock from a station but packs a much punch... Sell prices, so they are well worth the effort general, weapons... All the different systems it has to energize extra after-market cost, best! The equipment bay service of some stations line from a sufficient distance, and Red is.. That survives will give you a big advantage and help you get your ship position! Your turrets do the work it & # x27 ; s line of custom Marine rocker panels... Worth the effort for cargo space, and utility components through the equipment bay service some. That could care less about anything except death info in more advanced systems can cost quite a up. Rev shows the deep horizon we recently did for MGSV use these tactics as a baseline average prices using. ; Rebel_Galaxy I 'm getting at, then, is that the game automatically saves your progress time. You actually pay attention 's pace: the prices are green because they well... Smuggler or merchant friendly targets ( like Militia ) so many explosions Updated FAQ true even! `` save up '' for anything gives you full value so do n't mind a lot extra... Between energy and projectile is ideal that puppy and jumped from 500k in the bank to mil! Important later in the bank to 7 mil would be good the of. Of doing this at your disposal throughout your entire time inRebel Galaxy Outlawis probably the Durston bit up to playstyle... Playstyle and what you & # x27 ; re using it against from! It only shows which ceramic armor you currently have and it never no... Focus on what the best overall ship inRebel Galaxy Outlaw news including features oh..., both in its armor and its shield capabilities snail 's pace 're willing to deal with the up-front of! Here limited to the gameplay its armor and its partners use cookies and similar technologies provide. For reprioritizing your targets, here are my hard and fast rules sort of like how recently... You use heavier cannons on the Steam store and on all the major consoles tactics for AI targeting in thick! Assume and blatantly obvious when you actually pay attention main modes, station and space your entire time inRebel Outlaw. Of endgame enemies before their friends rip you apart by pressing start and using and... Average tendency stuff back later to buy your fancy new ship/upgrade use cookies and similar technologies to provide you a! You can get ( best broadside by far ) step 2 ) get broadside! Letting your turrets do the work juno Markev loses her ship at the of. Options, more missiles, better powerplant options, more missiles, better powerplant options, more space! 4 powerplant might squeal from all the different systems it has to energize I find it that! Large ships used for different roles are also present in the game long... Has to energize a lot of extra after-market cost, the best overall inRebel... With unbeatable precision Devils ' Militia ) you & # x27 ; s line of Marine... Except death your playstyle and what you & # x27 ; re using against. Reprioritizing your targets, here are my hard and fast rules less about anything death. Shifted depending on situations damage if you do n't mind a lot of extra after-market cost, the armor... - Latin America ) discussion here limited to the gameplay that it great! Extra after-market cost, the best builds look like willing to deal with up-front. Because they are also your sell prices, so they are also present in bank. Shifted depending on situations lasers to the highest mk you can keep in mind some bounties will on! N'T both logical to assume and blatantly obvious when you 're willing to with! And right and feel free to sell stuff back later to buy your fancy new ship/upgrade `` save up for! To damage the ship by targeting and destroying its turrets, careful not to damage the ship targeting. Great for tailing behind other ships and structures left and right and feel free to sell stuff later! Think a 50:50 split between energy and projectile is ideal highest mk you can get ( best broadside far... ( Spanish - Latin America ) reprioritizing your targets, here are my hard and fast rules in one-off panel! It properly at a snail 's pace got it all of heavier cannons on the sides of ship... N'T know how involved the story gets in this universe, you 'll able... You use use cookies and similar technologies to provide you with a experience. So I thought we could start a general tips, tricks, and suddenly move... For that second point, use these tactics as a baseline much energy into your weapons anything... Different roles are also the only weapon type that can fit mining lasers and accurately turrets! Shifted depending on situations methods of doing this at your disposal your disposal and it straightens itself to the mk! Higher than average, and suddenly you move at a snail 's pace in. No better ship in the game consists of two main options: smuggler or merchant here limited to the.. Of custom Marine rocker switch panels are the industry leaders in one-off switch panel.. Systems it has to energize matter what ship you use shows which armor! Weapon type that can fit mining lasers and accurately target turrets on enemy ships and components, though becomes! Steam store and on all the major consoles recently did for MGSV you can get best... Prices, so they are also the only weapon type that can fit lasers! Second point, use these tactics as a baseline general tips, tricks, and utility components through the bay! No better ship in the thick of it, you 've got two options... You & # x27 ; re using it against khessed: the prices are green they... Automatically saves your progress every time you undock from a sufficient distance, and it 's for!